Dreamscape (In Development)
EGD Collective | Lead Technical Artist and Producer
Team Size: 100+
Duration: Ongoing

Go Cones (2024)
Blobs Games | Technical Artist
Team Size: 10
Duration: 3 Months
Guilt Contract (In Development)
Blobs Games | Technical Artist
Team Size: 11
Duration: Ongoing
WaxHeart (In Development)
WaxHeart Team | Unity Engineer -> Technical Artist
Team Size: 40+
Duration: Ongoing

Striking Hell (2024)
EGD Collective | Tools Programmer
Team Size: 60+
Duration: 7 Months

The Silent Guest (2024)
Technical Artist
Team Size: 4
Duration: 1 Month

Pose Library Tool
Supports animation and rigging pipelines in Maya.
Users can instantly save, organize, and load rig poses using custom ".pose" files.

Ball Auto Rig Tool
Automates the process of rigging a ball in Maya by 100% in one button click.

Developer Console
Run commands in the Developer Console at runtime.
Designed to make QA testing more efficient.